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Art Director/Animator/UI & UX Designer/3DModeler Texturer/Dev Look/llustrator/2D&3D Animator
Collectibles project inspired by the passion for football, both Brazilian and worldwide, that drives this sport. In football, just like in other sports, the desire to collect memories of moments,athletes, and competitions.
So... What is this exactly?
This work goes back to 2021 when i used to be part of my first , gaming develop studio (campus.studio)
We got the amazing opportunity to develop a football game based on real players from the biggest teams in Brazil.
You can check out the project more indepht
For us was a big opportunity with a lot of money invested and time consumed, we got deep into the football world.
I learned alot in many different areas of design,3D, management and many softwares
Blender, Figma, Illustrator, Photoshop, Rive, Trello, Slack, Github, After effects, Unity, Unreal...
IN GAME SCREENS
Behind the scenes
We embarked on the task of establishing a pipeline to generate an infinite array of fictional characters as well.Recreating many different types of head/hair/eyes and whitin blender and using script magic it was developed many pipelines, here are some of the headaches we had to resolve, just to mention a few:
- Mobile capacity and process power of 3d elements
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Almost infinite number of randomized characters
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Randomized names and different teams shields
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Paralax inside the cards
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Beautiful render in many different sizes and positions
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Customization in the character
- Animation in most valuable cards
THEN EVERYTHING CHANGED...
After a while we started working with a design studio - HARDCUORE
Developing together we came up with a hole new visual identity and learned how the project could evolve and grow prettier and smarter.
Together we developed new logo, starting screens and album screens, character layouts...
We even were televised in one of the biggest stadiums in the world
Maracana!
Big thanks to everyone involved, it was a very happy time !